Training videos

Learn more about using RoboSimPro with a variety of training videos.
Need to Install RoboSimPro? Check the instruction !

GUI and First Panels

Introduction

First contact with ROBOSIMPRO.
Let’s have a look at the User Interface.
And let’s see how the options of the View bar (at the bottom) work.

Using the Quick Pick

The Quick Pick : All the Objects in your Workcell.
How to use the Right button of the mouth in the QP.

Modeling & Move Object

Creating your first objects

Let’s create some primitives.
Then let’s do some boolean operations and some reflections.

Appearance panel

Let’s have a look at the Appearance panel.

Objects Entities

Object Entities
Points (Frames)
Curves
Surfaces
and POSE (reference of the object)

Move Object - Translation and Rotation

First Video about the Move Object panel
Moving an Object in Translation (in a plane) or in Rotation (around ITS own axes or around the axes of the current Reference frame)

Move Object - to Vertex, to Edge, to Face

Move Object
Using the Geometry of another object to move your object

Move Object - Orient, Circle Center and Coordinates

Move Object
Changing the Orientation of an object, without moving it position
Moving to the center of a circle
Moving to some Absolute coordinates (in the current reference frame)

 

Edit World panel

Let’s have a look at the Edit World panel.

CAD Import/Export

Importing and Exporting CAD parts.
Not only do we have CAD Interfaces with the standard Neutral format (like IGES, STEP and STL) ;
but we also have direct CAD Interfaces with the major CAD software on the market :
CatiaV6, CatiaV5, ACIS, Inventor, Parasolid, Siemens NX, SolidWorls, etc.

Edit Resolution

Edit the Resolution of a shape
The purpose is to change the tessellation, the way the shape appears, its number of facets..
3 levels of precision :
– Coarse
– Medium
– Fine

 

Automatic Tool Creation

Simplified procedure to create a simple End-Effector

 

Robot

Teach JV (Joint Vector)

Teaching Joint Vector and Robot Solutions
A JV (Joint Vector) is an object onto is stored the values of the Joints of the robot when we create it.
A robot usually can go on the same point with different sets of Joint values.
The solution is the Unique set of values to go on a point.
Watch the video to understand better.

 

Create/Save/Install a Workcell

Create a New Library

Create a new Library

Create, Save and Install a workcell

Installing the objects in our workcell
Saving the cell.
Then emptying the workcell and reload it again.
The objects are at the positions and how they were when we saved the workcell

Teach Frames

Teach Locations

Teach Frames/Locations
We are going to create some oriented points, some locations, some frames.
Later we will use them to create a path for our robot.

 

 

 

Paths

Create a Path

Create a Path
Creation
adding vias to the path and ordering them
Editing the Vias Attributes
Testing a path

 

 

Edit Via Attributes

Let’s play with Edit Via Attributes
We are going to look at the influence of some parameters in the Edit Via Attributes panel, by tracing the movements of the TCP during the execution of a path.
We will play with the Blend, the Motion and the speed.

 

 

DesignAids

Autoplace

Autoplace functionnality will allow you to position the robot so the path execution will be the most efficient (best cycle, minimum movements for the robot).
(Remember that moving the robot in function of the vias is the same as moving the vias in function of the robot)

 

 

OFF Line Programming

Roboshop